Excellent quality for DIN933 Din609 ISO4017 JIS1180 Metric Hex Head Bolts Supply to Costa Rica

Metric Size Hex Head Bolts Hex Cap Screws Hex Fit Bolts Standard: DIN931, DIN933, DIN960, DIN961, DIN558, DIN601, DIN609, DIN610 ISO4014, ISO4017, ISO8765, ISO8676,BS4190, BS3692, UNI5739, UNI5740, JIS1180 Thread Size: M5-M80 with various lengths Class: ISO 898-1 class 4.6, 4.8, 5.6, 5.8, 6.8, 8.8, 10.9, 12.9 Finish: Black Oxide, Zinc Plated, Hot Dip Galvanized, Dacromet, and so on Packing: Bulk about 25 kgs each carton, 36 cartons each pallet Advantage: High Quality and Strict Quality Control, Competitive price,Timely delivery; Technical support, Supply Test Reports Please feel free to contact us for more details.

  • Excellent quality for DIN933 Din609 ISO4017 JIS1180 Metric Hex Head Bolts Supply to Costa Rica Related Video:



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    Build an Animatronic Head: Testing Eye Servos
    Buy FULL WEBCOURSE: https://bit.ly/AnimatronicHead2YTFC

    FREE CHAPTER DESCRIPTION
    In this excerpt from “How to Build an Animatronic Head – Part 2,” VFX artist & master Creature Effects mechanic Craig Caton-Largent (Jurassic Park, Terminator 2: Judgment Day, Predator 2) shows you how to attach and test eye mechanism servo motors using socket head cap screws, shaft collars, and affordable plywood mounts. Free chapter includes tips for using a servo tester/cycler without the need for an RC transmitter or receiver.

    FREE CHAPTER HIGHLIGHTS
    Attaching an Eyeball to the Eye Mechanism
    Using a Servo Tester/Cycler to Check Movement
    How to “Center” a Servo
    Adding the Eyeball Up/Down Servo

    Buy FULL WEBCOURSE: https://bit.ly/AnimatronicHead2YTFC

    ———————————————————-

    WEBCOURSE DESCRIPTION
    Take the first steps toward mechanizing an animatronic head with master creature effects mechanic Craig Caton-Largent (Jurassic Park, Terminator 2: Judgment Day, Predator 2). In Part 2 of his 4-part webcourse series on DIY animatronics, Caton-Largent teaches you how to design, construct, and mount eye mechanisms inside your character’s fiberglass underskull.

    WEBCOURSE HIGHLIGHTS
    - De-Molding & Trimming the Underskull
    - Cutting Out Mechanical Eye Sockets
    - Eye Mechanism Design Overview
    - Assembling & Mounting the Eyes
    - Skin Test
    - Creating an Eye Mechanism Base Plate

    Approximate Run Time: 3:04:29

    Buy FULL WEBCOURSE: https://bit.ly/AnimatronicHead2YT

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    About Craig Caton-Largent: https://bit.ly/2cl3XOE

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    More ANIMATRONIC & MECHANICAL WEBCOURSES from Stan Winston School:

    HOW TO BUILD AN ANIMATRONIC HEAD PART 1 – CREATING THE MECHANICAL UNDERSKULL

    https://bit.ly/AnimatronicHead1YT

    HOW TO MAKE AN EYE MECHANISM

    https://bit.ly/eyemechyt

    ANIMATRONIC CHARACTER CREATION – ORGANIC MECHANICS PART 1

    https://bit.ly/orgmechpt1yt

    ANIMATRONIC CHARACTER CREATION – ORGANIC MECHANICS PART 2

    https://bit.ly/OrgMechPt2YT

    CABLE MECHANISM BASICS – TENTACLES

    https://bit.ly/cblmechyt

    HOW TO MAKE A MONSTER PUPPET – RODS & CABLES

    https://bit.ly/monsterpupyt

    ROBOT BRAINS – ANIMATRONIC CHARACTER SERVO CONTROL

    https://bit.ly/RobotBrainsYT

    MAKING A MECHANICAL HAND

    https://bit.ly/MechHandYT

    ANIMATRONICS DESIGN BASICS

    https://bit.ly/AnimatronicsYT

    ——————————————————————————–
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